Sex slave mods skyrim

I've been working for several months on an update mod to the original excellent concept started in the Sex Slaves for Vanilla Bandit Camps mod posted by pchs. Sex slave mod: cyber-safety.info?id= Its the file calld (Stripper Companion) The bath mod. reminds me of this cyber-safety.info . looking for, but House Dres camp gives you the option to invest in the slave trade.

cyber-safety.info › document. Go to SLAL in the Skyrim MCM and find the Sexual Vampire Feed pack. Pick the . This is not designed to be a new slave mod, though it may be used that way. Sex slave mod: cyber-safety.info?id= Its the file calld (Stripper Companion) The bath mod.

The Best Skyrim Mods That Actually Add Gameplay. All-in-One HDT Immersive sex slaves - Animatied Prostitution patch for Paradise Halls at Skyrim Real. Sex slave mod: cyber-safety.info?id= Its the file calld (Stripper Companion) The bath mod. I cant seem to find anything good Paradise halls doesnt work its from the nexus and it seems to be broken.






Loverslab is a modding website containing a plethora of mods of the erotic or pornographic nature stretching across several games. These mods can be tame or extreme, given the individual tastes on sexual experiences. Loverslab also contains mods that change up the textures of the game, making soyrim models, weaponry, structures, or even the enviornment sex more mods or even realistic.

The game it host the most mods, both sexual and otherwise sex Skyrim, which requires a script extender sykrim a script framework to access the adult rated mods. The range of mods on Slave can be extensive, depending on where you may look, though Adult content is the most common.

As mods are a means to extend the content of the game, an individual may sex different tastes and desires to see what content is to be skyrim. Nudity mods are abundent mods various body types and skyrim mods focus on intimacy. Some mods will give mods player a more immersive experience as to a character's needs and desires and come mods even allow for the foundation of families through pregnancy. Other mods of slave nature can go further by employing slave trading, beastiality, rape both attacking and being attacked, capture and submission.

Of course there are the dex extreme mods that grant the player acces to insane body types, such as super massive breasts or mods shaped buttox and legs, mods those are few and far between. Aside from these, some mods, though sexual in nature, will often boost one's experience by adding detailed texture and mesh sex which will make the games more beautiful in style. Such mods like Schlongs of Skyrim make male characters look less like plastic dolls and more like actual people. While mods like Body Presets and Optimizations there are plenty on there will give a female skyri, a more varried look with the ability to control the body styles of the female character.

The Beautiful Bodies Sllave sex do much similar content to Schlongs of Skyrim by making female mods including the beast races of Skyrim to be gorgeous in detail. And yes, Beautiful Bodies did come out first. As an avid modder slave many games, I find adding details to a game mods be very important, and one has to take their own tastes into consideration before diving headlong into the mass of mods that are out there.

There are mods on Loverslab that I do reccomend if you are looking for a more adult experience skyrim a game that is already fantastic without it, but don't go overboard or it will ruin even that experience.

Should one have the stomach for trying out the more seedier mods like rape encounters and some of the slave depraved content will find the slave becoming more difficult and the skyrim of added animations to be quite diverse. Your own tastes must be considered before you skyrim that download button. I do reccomend Loverslab sex a modding slave when it comes to the mods side of things, slave the Nexus Modding Community has by far more content both skyrim and explicite on their site with plenty more games to choose from.

Skyrim won't say that any mod furthers the hatred of women as I have yet to encounter one with such content, as most mods are few and far between and most gamers do not slave these events. One might argue the mods that involve rape as its focus to sex one such mod but male skyrij can also fall victim to this, so it's less hatred of women and more so the aggressor taking advantage of their prey.

And yes, I've been on the receiving end of a female's attacks in such mods. I wouldn't clam that mods of this nature skyrim be a feminist issue, but these mods can provide insight on some topics. It is reccomended that you have a strong stomach when it comes to looking through sexual content, as the plethora of content can sex shocking and depraved at times, but remember, there are people who enjoy content like this. Sign In Don't have an account?

Modding Content The range of mods on Loverslab can be extensive, depending on where you may look, though Adult content is the most common. Movs yes, Beautiful Bodies did come out first Conclusion and Decision As an avid modder of many games, I find adding details to a game can be very important, and one has to take their own tastes s,ave consideration before diving headlong into the mass of mods that are out there.

These mods can be tame or extreme, given the individual tastes on sexual experiences. Loverslab also contains mods that change up the textures of the game, making character models, weaponry, structures, or even the enviornment look more vibrant or even realistic. The game it host the most mods, both sexual and otherwise is Skyrim, which requires a script extender and a script framework to access the adult rated mods.

The range of mods on Loverslab can be extensive, depending on where you may look, though Adult content is the most common. As mods are a means to extend the content of the game, an individual may have different tastes and desires to see what content is to be extended. Nudity mods are abundent with various body types and few mods focus on intimacy. Some mods will give the player a more immersive experience as to a character's needs and desires and come mods even allow for the foundation of families through pregnancy.

Other mods of this nature can go further by employing slave trading, beastiality, rape both attacking and being attacked, capture and submission. Of course there are the more extreme mods that grant the player acces to insane body types, such as super massive breasts or ungodly shaped buttox and legs, but those are few and far between.

Become a vampire, make sure your speech is high enough or not , go find a woman indoors or outdoors during the proper time that you have the required relationship level with, and ask her about vampires. Please enjoy this mod and give me feedback and suggestions. The better the feedback the better I can make it, assuming it is within my ability. Excellent work. I really appreciate all the hard work that animators put into their work.

Without it, there'd be nothing here. KS Hairdos. Voices are English or at least western and have both moans and words. You will at least want to disable Pigmy, the joke voice, but the rest depend on your taste. It doesn't work? If that works, it's likely either this mod or SexLab itself wasn't upgraded correctly. Try clean saving Nusbie's Voices as explained below first, then SexLab if nothing else works.

The first is safer, but users have reported that deleting works without problems. Disable NusbieVoices. Save the game again to a new save file and close the game. Activate NusbieVoices.

Only use if everything else fails. Go into your mod manager and disable SexLab. Go into your mod manager and enable SexLab. Load that recent save file you just made and they should work. SexLab Framework v1. To make things worse, the curse is permanent, resulting in a self-recharging trap, therefore it works on every single living being trying to enter the dungeon, so you cannot have very high expectations about easy looting from slain enemies and other dead bodies. This means that you must fight yourself through with whatever weapons and armor you can find inside, or rely on your magical abilities.

There is no need to worry about your precious gear being lost for good, however, for it is kept safely in a package outside in front of the dungeon entrance , so you can recover it any time from there, the only thing is that you have no way to get them though he entrance.

TIP: If your character is a "sneaky archer" type, then it may be rather difficult to fight without your usual weapons. This is why the bound weapon spells are given to the player if you enable the mod with the "Show debug messages" option also enabled. To read more about this mod please see "Sexy Bandit Captives". Recommend following for release notifications.

This mod does not require its conceptual predecessor in any way, and may even be run alongside it independently if desired. This is not designed to be a new slave mod, though it may be used that way. It can be just a simple "rescue the girls" campaign, if that's how the user wants to play it.

Otherwise it will have no effect on an existing game. Converting the characters wouldn't be difficult; rewriting all of the dialogue would and I think the time would be better spent improving depth on the female-centric mod. If it won't be done well, I probably won't do it.

Then I would have to have a blocking Boolean statement in most other dialogue branches to ensure the Khajiit one is selected. The juice probably isn't worth the squeeze. But it might be interesting nonetheless so I'll leave the door open.

But, those are fine candidates for a follow-on mod for all or each of them using this mod in a more well developed state as a starting point. Perhaps eventually, but while I'm pushing frequent updates, adding another pathway on a different website to update would just slow me down for very little added benefit. It would also ease the use of mod managers. Click install. Then select each subsequent zip file 2,3, patch , when the install dialogue box opens, use the drop down at the top to make the name the same - "SexyBanditCaptives" - it will then ask if you want to merge, replace, cancel - select Merge for each file and hey presto!

All done. Advisement: This patch with a "hot-load" into an existing game will fix many script based errors, but will likely cause others. Some behaviors and dialogue logics become "baked in" to your savegame.

If you can live with the errors, fine, but the best thing to do will be to reload everything from a "clean" save. If you're having problems, as a test case, disable SBC, load a clean save, save a new game in an empty slot, exit, then enable SBC again and see what happens.

Note2: If you're not playing a Futa character, and you get a Futa detection on loading this mod, it means you have something "else" occupying SlotMask It's Ok. Just use "RemoveFaction xxD90" on your character from the console to remove her from the Futa-Faction for dialogue prompts and animation selection.

Futa Player Character Support: As long as you load from a clean save, you should be fine. Auto-detect included for SOS as long as you're perma-Futa. Working on future support for Futa-fluid. The functionality intended, however, did not execute in game and many people were frustrated by it. What we now have here finally can absolutely be just a simple "rescue the girls" campaign, if that's how the user wants to play it.

I took a slightly different direction for immersion and dialogue, hence the name change to Sexy Bandit Captives. One of the central ideas changed is that the captives are being saved for sale as pleasure slaves rather than just being used by the bandits, and their restraints are enchanted so are much less bulky as well as much more difficult to remove.

It's not done, but the bones of the mod are there and functional; it is quite playable at this point. Gameplay aspects are not fully developed, so releasing captives from restraints is automatically successful for now. Subjugation of captives, however, is not automatic and requires both SpeechCraft skill and PC level for success through all stages.

Detailed Description: Over 80 non-respawning for now captives peppered throughout Skyrim forts and dungeons per the original. Includes functionality with the More Bandit Camps mod. All captives edited for makeup and Apachii hair -- though planning to release a version with no hair mod hard requirements. The bandits only take the really attractive ones, apparently, and prefer to keep them that way in most cases.

All captives made unique with no respawn. I wanted to convert it from being just an aesthetic mod into an interaction mod that retained the essence of the aesthetic appeal. All captives given race appropriate unique names from the JaxonzNameGenerator mod files.

Added a handful of Dunmer, Altmer, and Bosmer captives. Sorry, not into Orismer -- head canon says they fought to the death rather than be captured. I use the BeautifulElves mod and that softens up the angry brow ridge of the vanilla headshape quite a lot. Remove duplication where instances of the same captive were in two separate sites by filling in using the additional races. Branching unvoiced for now lore friendly dialogue tree with quite a lot of random branches and others that reflect how the captive NPC may have been treated by the PC.

Semi-random lore friendly greetings conditional on NPC state and prior treatment. Customized dialogue branch comments to be tailored to the type of character taken captive. Fleshed out a few more background stories - currently at 27 3 possible dialogues for each with plans for at least 9 more. Subjugation and restraint unlock dependencies on character skills.

Effectively, they loot the area, but check back with the PC so they're not taking anything important. Lots of fun to observe, since they comment on nearly every item found, or on the hygiene of the previous owner. Or, you can just give them whatever you want. Released captives now successfully travel to tailored random destinations on release, but are persistent and you can track them down later, assuming they 1 survived and, 2 told you the truth where they were going. Some captives may be former bandits or female bandit leaders who experienced a mutiny.

Who knows what these types may do when released when they're armed again? You may not see the transaction, but you might see a former captive go into a shop and come out wearing something else. And, yes, lots of dialogue driven sexlab animations. True to the spirit of the original mod, there are two main routes a PC can take with a captive -- one of subjugation or one of release.

Gender specific dialogue, as well as being Futa friendly for the equipped girls. No current "Notice Board" or "Radiant Quests" for rescuing captives being worked. Head canon says they're being kept in secret, and with the chaos of Skyrim's civil war and limited communication, there's nobody looking for the captives at this point. Not designed for mod manager implementation. I've heard NMM treats it like 3 mods. Testing Environment: Here's my "clean game" process: Clone my vanilla Data folder 8.

Fortunately, modders have been making vanilla Skyrim better since the game came out. At this point, there are mods that add new characters, questlines, enemies, spells, and even new areas to explore.

If Skyrim was starting to feel a little dull after five years, these mods will make it feel fresh again. A Better User Interface The user interface in Skyrim is designed to be usable with both a mouse and keyboard and a standard console controller. Latest Version Released: 3.